Category Archives: video games

“I Am the God of Everything:” Esotericism, Youth Culture, and Violent Video Games

I received a notification today from the Center for Studies on New Religions that some of the papers presented at their 2010 conference in Torino were available online. One of them caught my eye, and after reading it I recognized that it dovetails with the subject matter of TheoFantastique. The paper is by Melanie J. […]

Video Games: Zombies Ate My Neighbors, and Nightmare Creatures

Video games have been an important part of pop culture for man years now, having come a long way from my first experiences with Atari in the 1970s. The genres of the fantastic has been an important part of game play, and with this post I’ll highlight a couple of my favorite games from the […]

Resident Evil 5: Homicide with Impunity, and Racism?

I still remember the first time I encountered the Resident Evil series of videogames. It wasn’t until Resident Evil 2, and it was on my Sony Playstation, both of which still sit in my living room beckoning me for an encounter with the undead. My family’s appreciation of this series continues to the present day […]

DEAD SPACE: DOWNFALL Animated Exploration of Sci Fi/Horror and Gaming

Last weekend a new title on the shelves of the DVD section at Target caught my eye and quickly became a part of my animation collection. The film is titled DEAD SPACE: DOWNFALL, and it is a feature-length prequel to the EA Game DEAD SPACE. The subject matter, violence, and gore of this film make […]

Horror Over Terror and Videogames as Fresh Source for Exploring our Nightmares

For a while I’ve thought that there is a difference between terror and horror. And I’m pleased to find that others agree with me. For example, in Bruce Lanier Wright’s book Nightwalkers: Gothic Horror Movies – The Modern Era (Dallas, TX: Taylor Publishing Company, 1995), he writes that in his view there are two kinds […]

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